Tuesday, December 22, 2009


Hey all. In this online game I play, I was appointed as the kingdom designer, and my first job is to design a kingdom image. This is the initial sketch.

The top page is the overall composition for the image. The Leader or King is on the far right. His crown is a cowboy-hat looking thing with skulls, teeth, and claws all over it. There's a dragon skull on his shoulder. The Curser, second in command, is the figure standing right next to him. Initially, I drew him with a voodoo doll in his hand, but that seemed cheesy. Instead, on the second page, I began experimenting with shards. In game, you use shards to curse people anyway. I want the shard to have a skull-like image on one of its facets. Then to the immediate left of the Curser is the Carrier of Eggs. Powerful creatures are inside those eggs, and it's someone's job to protect and watch over the eggs for the benefit of the kingdom. In the lower left of the upper page is the Gem Enchanter. Behind the Gem Enchanter is a hound. Beyond those characters is one riding a dragon, one leaning on the dragon's wing, and one sitting on top of a golem's head. On the bottom page is a redrawing of the Carrier of Eggs as well as the Gem Enchanter. I didn't like the Gem Enchanter's pose in the upper page, so I reworked it.

The Curser doesn't like you. Be prepared for seven years' worth of agonizingly bad luck.

Ratchet vs. the Jatella

This is a pin-up I did for my Materials and Techniques class. I plan to color it later, so it gets put in the digital art section. Anyway, this is Ratchet Tomah, and he's a medic on the pirate ship Jormungand. The creatures he's fighting are Jatella. Remember how Jessins were water/darkness? Well, Jatella are air/darkness and also my creation. Most Jatella can fly, but some can't. Even though they're air creatures, they live underground. Jatella are supposed to have four arms like the Jessins, but I didn't draw those in here. I figured it would make the picture a little more complicated than I wanted it to be. Where Jessins are snake-like, Jatella are insectoid. They have hard armor plating on their backs and sides and have a tendency to walk on all fours, using only one pair of arms for support. And of course, all good pirate fights have to have a severed head in them.

Digging Around in the Sketchbook

Hey all. I know I've been out of commission for a while, but I have a nice chunk of sketchbook images for you to feast your eyes upon as well as a juicy story concept coming up. Enjoy and let me know what you think. ^.^

-Chelsey :)

I play this little fantasy game online, and I'm thinking about designing a profile image that looks something like this. I'm trying to go for crazy here...

Keyfish is something I tend to call my female characters when I haven't figured out a good name for them yet, and then I decided that Keyfish needed her own character. This is what Keyfish looks like as an adult. The black stripes in her hair are actually poisonous spines that she keeps pulled back along with the rest of her hair.

A younger version of Keyfish. At this particular story point, Keyfish has been driven insane by a curse. For mages, this mental imbalance is much more detrimental. It causes her magic element to begin to attach itself to her body in order to compensate for the imbalance. Basically, for Keyfish, a water mage, it makes her look more fishy.

I wanted to play around with facial proportions in this one, and I played around with shading the sketch.

Meet Lidona Kid, a Jessin. Jessins are of MY design and are a water/darkness race that live in the deepest, darkest crevices of the ocean, places where even the fish-humanoid Mers cannot survive. Jessins are very tall, seven to ten feet. They have four sets of arms, snack bodies for hair, and tails. They can also dislocate their jaws like a snake can, but it's mildly uncomfortable so they don't do it often. Being cold blooded, the females lay eggs, and because they lay eggs, they have no need for mammary glands. Lidona is a female, but to the humans and Mers that don't know her, she passes off as a male, although in her own species, it's rather obvious she's a woman. She is also a friend of Ratchet Tomah. In fact, he makes her the vest that she's wearing because he's somewhat offput by the fact that she's walking around without a shirt on. The arms in the sketch are a big wonky, but I still like it. :P

Saturday, November 21, 2009

The Paper Mage

Hey guys,

After much turmoil and very little sleep, here is my senior project, The Paper Mage. It's a 2D/3D film, 2D and 3D animated components set in a 3D environment. It's the product of three animation classes at SCAD, Concept Development, Senior I, and Senior II, so ten weeks of concept design, ten weeks of asset and prop design, and ten weeks of animation. Dianna Bedell, my colorist, has been a godsend to me regarding this project. Let me know what you think about it, guys. Leave comments!

P.S. - There is a slightly larger version of the video on my YouTube account: KeyfishProductions



Wednesday, October 21, 2009

Upcoming Posts

Hey, y'all,

Things have been slow lately on the blogspot, but outside o' cyperspace, things are buzzing. I've been working on some game animation cycles and my senior project, and you can bet I'll be posting those up as soon as I get them all compiled together. Look for updates on my site and in my demo reel. :)

Have a great week, guys.

Tuesday, July 21, 2009

The Armament of Jesse Crow Character Sketches

I have a story plot going on mostly inside my head and sometimes in .txt files on my computer, and I only recently decided to call it The Armament of Jesse Crow.
It's about this fellow named Jesse Crow who has decided to become one of the Knights of the One Truth, a group of powerful men who represent something similar to police judges. They are powerful and aren't questioned, no matter what goes on. Over the years, this group has become corrupted, and Crow is going to set them straight by becoming a part of the group and working his way to a position of power. His best friend, Monta Raimon, a humanoid creature called a Sine that he has known all his life, supports him and is determined to follow him to the very end.
Unfortunately for him, there are very few ways to achieve that. One of which is to be hand-chosen by one of the Knights themselves in either an electing process or to take a Knight's place, and the other is to fight for the chance to become one of them through skill. Of course, Crow can only choose the second option and must participate in a specialized tournament where two parties are forced to fight until one side is dead or has given up. So, he, Monta, and a newly aquired friend Roland Eldir take part in this tournament and beyond.
Along the way, Jesse experiences the loss of his friends, the aquiring of new friends, the value of teamwork as well as the strength of one, his inner self.
There's a lot more to this, but I'll be on here talking forever if I sit and chat. Anyway, these tournaments require at least three people to fight on each team, at least three and up to ten. As Crow goes along, he gains people who are willing to fight for his dream. Monta Raimon, his best friend, is one of them, and so is Davit Lazra, shown here. They are two of seven that creates the crew that makes up Jesse's true armament, his friends.
Davit Lazra, a Sine Deeprunner (initial sketch; he'd have longer ears)
Monta Raimon, a Sine Deeprunner (initial sketch; she'd have shorter ears)

Dice, Card, and Chip

Dice, Card, and Chip are three sibling characters of mine. Chip has yet to be drawn, but here's the scoop so far.
Dice is the youngest, seven or eight, and he's evil, self-centered, paranoid, and just your average someday-will-enslave-humanity type. He has a teddy bear that looks like it was owned by the ant-christ, sharp teeth, dark expression, and he's really fond of his little friend, dragging it around to the point of deterioration. (Chip is charged with the task of sewing it back together again.) His relationship with Card is somewhat rivalish, meaning he comes out on top sometimes, if not more, than she does. He is still trying to conquer Chip, however, but she almost always wins. He acts as if Chip is an annoyance, occassionally dealing with her bouts of affection, but he's really scheming about her demise. He also has a strange knack of finding very alien, super-advanced weapons of destruction lying around the house. Dice, at age 7, wears a shirt with two dice on them (the closest faces always add up to seven) and shorts. Socks and shoes a default. At any younger age, Dice is in overall shorts, but he still has the two dice on them. He usually has spikey hair and a very annoyed look on his face.
Card is the middle child, around twelve, and she's more or less always trying to protect herself from or get revenge on Dice. They get into fights more often than any other pairing of the three, and whenever their mom gets pulled into the mess, Dice always wins. In their disputes, Card almost always seems like she's going to win, but Dice tends to pull the rug out from under her at the last minute to claim victory. Card individually is very curious and inquisitive, the kind of child that likes taking things apart to see how they work. She likes to set traps for Dice. She wears jeans and a striped t-shirt. Shoes a default; can't see socks. Her hair is chin-length. Usually wide-eyed.
Chip is the oldest, well into her late teens if not twenty. Being the oldest, she always has the upper hand except for few times when Dice manages to out-maneuver her. She loves both her siblings, even showing Dice extreme affection when he's not being a little snot. He finds this very annoying. Chip and Card get along very well, and it's Chip that keeps the peace whenever all three of the siblings are together. She usually seems obliviously happy about things, but whenever Dice is up to his schemes, she shows us that she's really on top of everything going on. Chip is tall, a lot taller than either of the other siblings, and sometimes, whenever Dice is in the floor playing with his teddy bear, she is shown only as a pair of shoes jutting out of denim pants. Chip has long hair, and she's usually wearing a hoody, whether it's winter or summer outside. She's wide-eyed with a huge grin on her face.

Tuesday, May 12, 2009

3D Character Animation Assignment - Dialogue

This is my first attempt at dialogue. Fortunately for me, I tried this new work flow, and it really improved my animation. I'm VERY happy with this one, like demo reel happy. Thanks for all your guidance and suggestions, Professor Azzopardi!


Monday, May 4, 2009

Jack of Fables Digital Coloring Project


Note: I did not do the pencilling or inking of these pages. Just the color.

These are pages from Jack of Fables, an assignment for my digital coloring class. My professor thought I did very well on these, so I'm very excited to post them up. I'm getting better at coloring stuff! ^.^

Monday, April 20, 2009

Colored Comic Page

Hey, yall. New post. This is a comic page I colored for my Digital Coloring class. Note: I did not pencil or ink this page. I just COLORED it. This is not my artwork, just my coloring style. Anyway, got a good review on this bit. I didn't have halos, but Professor Woodard did have some helpful pointers for me. Anyway, I really liked this project. I liked this part more than the other portions of the project, so this gets posted. I think it's totally sweet, and I can only get better.

Saturday, March 28, 2009

My Character Raylan

This is young Raylan. His older version is in the Forest Gods sketch. Raylan is a dryad, a plant. In his storyline, he's the best friend and future husband of the main character. After spending a lot of his childhood in a slave farm, his people buy him in order to train him to fulfill the needs of his people. Raylan is a special type of dryad that will eventually turn into a huge tree and merge his consciousness with nature.
And I am very proud of that hand...and his face...his entire head for that matter...

Flower Sketch

A friend of mine gave me some flowers and asked me to draw this one, so I did. Thanks for the flowers, Alan! :) What do you think?

Friday, March 27, 2009

New Laptop

Got a new laptop today thanks to the wonderful support of my mother and Aunt Tressia. Thank you so much for helping me with this.

My old laptop is four years old, still a good ole bird, just old. Unfortunately for the Adobe Master Collection CS4, it was too old and just wasn't powerful enough to run hardly anything except the basic Microsoft Office programs. So the new model, a Sony FW Series, has plenty of space and RAM to run what I need it to run.

This summer will be filled with work. Lots and lots of glorious work. Just wait, yall. I'm going to be animating my tail off soon. So very, very soon...

Hello, Photoshop and friends... *hugs new laptop*

Tuesday, March 24, 2009

Caster Style Frame

This is the initial style frame for Caster. Originally, I was going to have this texture jitter over the top of the animation, but eventually, I decided to remove that and go for more of a clean look. Also, Caster's character design has shifted just a bit from this one. He's reaching for a glowing, orange marble in his pocket.

Maloney Turtle Character

Meet Maloney Turtle. Yes, he doesn't like you, and he doesn't care that you don't like him. Your existance means nothing to Maloney Turtle. He can squash your head with his PINKY.
Okay, so this is a character I had to design for my Introduction to Sequential Art class. Basically, the assignment was to design a turtle so he can cross a street. Because I have a death wish, I design my turtle based on the scariest man I've ever met, Matthew Maloney, a professor at SCAD-Atlanta.
Fortunately for me, he likes it, so I get to live. I'll upload Maloney Turtle's comics later once I get the art scanned and de-blue lined.

Forest God Character Sketch

This guy is basically a dryad. Each being in this race is born with a mask covering his face, and throughout his life, he will take immaculate care of this mask.
Occassionally, a dryad will be born with two masks. This is considered as sign of good luck.
These masks sometimes possess strange, out-of-the-ordinary powers, such as cancelling out emotions when worn. No fear, no sadness, no happiness, nothing like that. Just there. Most of the time, though, they are simply masks that provide a deep spiritual connection to their dryad owners.
Did I mention that I write a lot? I guess not. Well, I write. A lot. A LOT. So if you find little tidbits of ideas here and there that make no sense, just bear with me.

Wine Horn

This has to be my favorite drawing that came out of Life Drawing I. Ever since I first saw this wine horn on another student's drawing, I wanted to draw it in something I did. Finally, I had the chance to, and I loved it. Unfortunately for me, we had a time constriction on this piece. The wine horn looks awesome, but the rest of it...not as awesome. I cropped it in order to put more emphasis on my focal point.

Oh, and at first, I didn't know it was a wine horn. The tip of the horn is open, and one would pour wine into the mouth of it and pass it around the room. You couldn't put it down until all the wine had been consumed.

This was really fun to draw.

Birth of the Watermark

So I finally made my watermark, which makes me feel a lot better about putting stuff online. Believe it or not, the "keyfish" image of the watermark is actually a tattoo on the back of my left shoulder. It's my only tattoo, and I designed it. I'm pretty proud of it. Probably going to revise the image to put on a business card later on.

As for the drawings I've been putting up, let me take time to explain what they are. The studies from George Bridgman's book are just that, studies. They are my sketches but not my source images. Just me trying to learn. Learning is good.

And I'm planning on putting a lot of sketchbook pages in here even if they aren't finished. Sketches are interesting to look at, sometimes even more so than the final piece, know what I mean?

I'm probably going to put up other stuff too, not exactly stuff that pertains to my major or desired area of expertise, but things that I have done in the past that I think are cool. Photographs and sculpture projects and such.

Bridgman Anatomy Drawings Part 02

Bridgman Drapery Drawings

Bridgman Anatomy Drawings Part 01

Sketch for April's 21st Birthday Card

April is my best friend, and for her birthday, I made her a card. This is the sketch for the inside image of the card.

The Paper Mage

This little boy is the main character of my senior film. He's got an interesting ability that allowed him to bring anything made out of paper to life, and it proves useful in his search for a friend.

Wednesday, February 25, 2009


This is Caster, the protagonist of one of my short films. He's just an average little boy with a very unique stone-skipping ability. More on his story later.