Thursday, January 6, 2011

Ratchet Maquette

I did this maquette some time ago. I liked how it came out. I painted the shadows on it, and the lighting of the set was off for all of them but the back view. I was happy for good pictures. I tried to put as many trinkets in this one, such as his earring and chain. His slingshot actually stretches. I had a ton of fun with this sucker.

Wednesday, January 5, 2011

Death Maquette 02

So I've smoothed her out a bit. The wad of clay she's holding in her upraised hand is the beginning of her head. And yes, her arms are supposed to be that skinny. She's wearing a t-shirt, and whenever her bare skin shows (head, neck, arms, and hands in this case), you can only see her bones because her skin is completely invisible to most (99.99% of the population that has ever existed). Very few can see her skin and face.

I've been experimenting with the firm Super Sculpey, and despite my initial reaction to its hardness, it's not all that bad once it gets warm in your hand and, you know, starts acting like clay. I definitely like the gray tone of it more than the flesh color. It lets you really see where the bumps and ridges and stuff are. Another awesome thing about the firm stuff is that it doesn't seem to attract as many fingerprints, and since I use my fingers a lot in the sculpting process, that is a very good thing.

I need to get ahold of some wire mesh and a wooden rod for her scythe. Need to design the scythe too. The scythe originally belonged to the Grim Reaper, Death's father, but was passed to her as he retired and she took over the family business. I fought with the scythe idea for a while, because it's not something that Death actually uses very often. It was decided that it would help the maquette "read" as Death, so it's in.

I'm noticing that I tend to do the body and leave the maquette headless at first. I did this with Ratchet's maquette too.

Tuesday, January 4, 2011

Death Maquette 01

Meet Death, daughter of the retired Grim Reaper and the oldest of the Four Horsemen of the Apocolypse. She's about as friendly as a forty-foot rattle snake with twice the charm. If you had to manage Hell and Purgatory as well as a small army of reapers, you'd be this way too.

Monday, January 3, 2011


I can't believe another year has passed. Time is a deceptive, little bugger, isn't it? It feels like it creeps by irritatingly slow, and then you look at your calendar and realize it's time to get a new one.

Self-Discipline - Doing the things you need to do when you need to do them whether you want to or not.

It's a simple statement, and we all know what it means and that we should do it, but it seems to take a back seat in most minds, mine included. But I've been listening to a lot of talks about self-discipline, and since then I play that over and over inside my head.

The only way you'll get better at anything is to spend time and practice, especially when you don't want to. Nowadays, I can't even play a video game without feeling that twinge of guilt clawing at my senses and growling, "You need to be working on something. Be productive!"

You exercise for health, and you practice sports to get better at them. One of the talks I listened to said that your career depends on how much work you do outside of work. Practicing and getting better at your craft on the outside of what you do for a paycheck is what will take you far in life. That's what I intend to do this year, get as much practice as I can stand. I can sleep when I'm dead.

Current project: a maquette for Death. I will be uploading progress shots of her.

So cheers for 2011 and productivity, learning, new opportunities, fantastic friends, and getting one step closer to my goals.